Swift Weekly – Issue 04 – The Swift Runtime (Part 3) – Operators

I have always been interested in finding out how different compilers work with basic operators such as +, -, % and so on. This week on the train I was thinking that it would be nice if somebody could explore how Swift deals with operators so, long story short, I decided to do it myself.

In this edition of Swift Weekly, I will show you how the Swift compiler works deals with (system and your own) operators and how to use operators to ensure you get the maximum performance.

Note: in this edition of Swift Weekly, I’m going to change things a little bit and instead of building for the debug configuration, I am going to build for Release to ensure that the assembly code that we are going to analyze is as optimized as what you will get when you release the app for the App Store. Optimization is hence enabled and the assembly output is long. That means setting the Optimization Level in your build settings to Fastest, Smallest [-Os] to ensure you get the export GCC_OPTIMIZATION_LEVEL=s export when you build your project.

Note: to ensure that the assembly code which we will look at is clean and nice without too much unnecessary code, I will remove bits and pieces of it but will keep all the assembly code that is relevant.

Continue reading this article on Swift Weekly’s home page here.

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